package net.minecraft.world.gen.structure;

import java.util.Random;
import net.minecraft.world.World;

public class StructureMineshaftStart extends StructureStart {
	public StructureMineshaftStart() {
	}

	public StructureMineshaftStart(World worldIn, Random rand, int chunkX, int chunkZ) {
		super(chunkX, chunkZ);
		StructureMineshaftPieces.Room structuremineshaftpieces$room = new StructureMineshaftPieces.Room(0, rand,
				(chunkX << 4) + 2, (chunkZ << 4) + 2);
		this.components.add(structuremineshaftpieces$room);
		structuremineshaftpieces$room.buildComponent(structuremineshaftpieces$room, this.components, rand);
		this.updateBoundingBox();
		this.markAvailableHeight(worldIn, rand, 10);
	}
}
